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2D Platformer
For this project I was set the task of making a nice feeling 2D platformer using Unity. My task was to implement forgiveness mechanics, audio and visual feedback to users. During this project I learned how to provide feedback to the player through these mediums to enhance the playing experience.
Platform:
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PC
Software Used:
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Unreal Engine
Duration: 8 Weeks
Team Size: 1
Role(s):
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Level Designer
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Mechanic Developer
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Researcher
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Audio Designer
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