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Unreal Third Person Shooter
For this project I was set the task of using Unreal Engine to create a third person shooter game. For this project I was told to solely use Blueprint so that I could learn what it is, what it does and how to utilise it to the full potential. During this project I learned how to create basic design documents and how to carry out research to assist with the design process.
Platform:
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PC
Software Used:
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Unreal Engine
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PowerPoint
Duration: 9 Weeks
Team Size: 1
Role(s):
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Level Designer
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Mechanic Developer
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Researcher
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Audio Designer



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